Vash Oldguart

Lord of Zeal & Officer of the Dawn Watch


Lord Vash Oldguart; Half Elf Aristocrat 5/Mage 2; CR 3; HD: 5d8+5+2d4+2; HP 36; ED: 2d8+8; Essence: 24; Init +1; AC 11 (+1 Dex) FF: 10, Touch: 11; BAB: +4; Grapple +6; Atk +6 Dagger (1d4+2), +5 crossbow (1d8); SA: Mage Sight, Spells; Alignment: NG; Saves: Fort +3 Ref +2 Will +9; Str 14, Dex 12 Con 12, Int 18, Wis 14, Cha 14; Skills: Appraise +10, Bluff +10, Concentration +7, Diplomacy +10, Forgery +10, Gather Information +10, Knowledge (local) +11, Listen +6, Sense Motive +10,Spellcraft +9, Spot +6; Feats: Scribe Scroll, Alertness; Sphere: Utility; Element: Earth, Augmentation: Special


Lord Vash Oldguart is a middle aged half elf who has made a living as a merchant. He has lived nearly entirely in the city of Zeal, working for various noble houses that needed shipments to the free cities and Iso’Latarin.

Since the rebirth of the Night Reign, Lord Oldguart has lost much of his political power due to the fall of the crown and many of the noble houses and those that still survive serve the Empire. His wife and two children were killed in 2971 during a Blood Knight raid on his mansion.

Currently, Lord Oldguart works as a logistics master for the Dawn Watch. He helps the organization move in and out of the region using his vast network of people, wagons, caravans and ships.

Vash Oldguart

Night Reign Luke